The VFX Artists Podcast

From the Amiga to Houdini, Nuke and Digital Domain with Sean Cunningham Part 1 | TVAP EP28

April 09, 2022 The VFX Artists Podcast interviews Sean Cunningham Season 1 Episode 28
The VFX Artists Podcast
From the Amiga to Houdini, Nuke and Digital Domain with Sean Cunningham Part 1 | TVAP EP28
Show Notes Chapter Markers

We go all the way back the 1990's in this 2 part interview with Sean Cunningham, a veteran of the VFX industry whose credits as an FX Artists include films such as True Lies, Strange Days, The Fifth Element, Godzilla, Oh Brother Where Art Thou and who has directed and produced independent feature films in his own right.

This journey takes us from the excitement of the Commodore Amiga, missed proms, the inspiration of T2 and the founding days of James Cameron's Digital Domain studios.

We learn about the origins of industry standard tools SideFX Houdini and Foundry Nuke from someone who was using both in their earliest incarnations as SideFX Prisms and Digital Domain's in house compositing tool - Nuke.

We go deep and geeky so be warned.

00:00 : What to Expect
01:53 :  Meet Sean Cunningham
03:01 :  How I got started in the industry
05:29 : The importance of the Amiga for creative computing
07:00 :  Sculpt 3D on the Amiga
07:52 :  Lightwave
14:10 :  The inspirational effect of T2
14:33 :  First VFX online bulletin board
16:15 :  T2 Comes out, a turning point
17:47 :  Calarts
23:36 : : Metrolight Studios and Sexy Robot
28:07 :  The Role of TD in the 1990's
31:05 :  You had to build up an intuition - working without UI feedback
36:22 :  Elastic Reality, morphs and splines
39:28 :  James Cameron founds Digital Domain
42:05 :  Digital Domain in Stan Winston's Creature Shop
42:53 :  Stealing Artists and the pirate mentality
45:18 :  True Lies
49:51 :  Side FX Prisms (which became Houdini)
51:51 :  Learning VFX software in the 1990's
58:06 :  My Approach to learning at Digital Domain and since

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What to Expect
Meet Sean Cunningham
How I got started in the industry
The importance of the Amiga for creative computing
Sculpt 3D on the Amiga
Lightwave
The inspirational effect of T2
First VFX online bulletin board
T2 Comes out, a turning point
Calarts
Metrolight Studios and Sexy Robot
The Role of TD in the 1990's
You had to build up an intuition - working without UI feedback
Elastic Reality, morphs and splines
James Cameron founds Digital Domain
Digital Domain in Stan Winston's Creature Shop
Stealing Artists and the pirate mentality
True Lies
Side FX Prisms (which became Houdini)
Learning VFX software in the 1990's
My Approach to learning at Digital Domain and since